Project Zero-G
Devlog
- August 01, 2026 by Zero G Team#tag-mmorpg, #tag-space, #tag-space-sim, #platform-web, #multiplayer-serverRefining Tutorial 5.4 When we opened the Asteroid Belt in 5.3, you learned to fly the rocks and haul the ore home. Refining broke that ore down into pure elements. With 5.4.1, the industrial chain fin... Continue reading

- July 15, 2026 by Zero G Team#Space, #MMO, #Multiplayer, #Sci-fi, #Simulation, #Exploration, #Mining, #SandboxGreetings from Rome, pilots! ๐ Flight Log #12, and it's a big one. Since our last update we've crossed 1,400 registered pilots and 12,000 missions flown โ the solar system is getting crowded, and... Continue reading

- May 09, 2026 by Zero G Team#Release, #Update, #Alpha, #Crafting, #Economy, #AuctionHouse, #Simulation, #NASA, #SpaceMMOAlpha 5.0.0 โ The Auction House Opens and the Economy Begins Alpha 5.0.0 launches the Auction House โ the first real player-driven economy in Zero-G. Buy orders, sell orders, bids. Crafting Phase... Continue reading

- April 16, 2026 by Zero G Team#space, #mmo, #simulation, #multiplayer, #nasa, #sci-fi, #browser-game, #alpha, #expedition, #updateWhen we launched Zero-G's public alpha in January, we had 0 pilots. Today we have over 1,100. This devlog covers what we built in between โ and what just launched. The Expedition System: EXPEDITIO A... Continue reading

- February 18, 2026 by Zero G Team1#Space, #Simulation, #MMO, #Multiplayer, #Science, #Newtonian, #Threejs.Greetings from Rome, pilots! I am Giuseppe, lead dev of a 3-man team (all veterans from the 90s MUD era). We have been building Project Zero-G for a year, and today we are pushing our most optimized A... Continue reading


